Pengembangan Aplikasi Perangkat Bergerak: Event-Driven Development

Berikut ini adalah materi kuliah “Event-Driven Development” untuk mata kuliah Pengembangan Aplikasi Perangkat Bergerak di Program Teknologi Informasi dan Ilmu Komputer. Adapun materi yang terkait dengan pengembangan aplikasi mobile yang terdapat dalam pertemuan ini antara lain: Android Component Model Screens and Activity Activities are Event Driven Event Handlers and Listeners Android Intent Intents and Intents Filters Broadcast Intents Broadcast Receivers Handout materi dan contoh source code program Android yang digunakan dalam Continue reading Pengembangan Aplikasi Perangkat Bergerak: Event-Driven Development

Pengembangan Aplikasi Perangkat Bergerak: Native Development – Google Android

Berikut ini adalah materi kuliah “Native Application Development – Google Android” untuk mata kuliah Pengembangan Aplikasi Perangkat Bergerak di Program Teknologi Informasi dan Ilmu Komputer. Adapun materi yang terkait dengan pengembangan aplikasi mobile yang terdapat dalam pertemuan ini antara lain: Google Android Architecture Development Environment Android Activity Android Activity Life Cycle Android XML Layout Layout Hierarchy Input Controls Resources Android Manifest File Android SDK Emulator Hello World! Handout materi yang digunakan Continue reading Pengembangan Aplikasi Perangkat Bergerak: Native Development – Google Android

Android: Returning Value To The Calling Activity

In my previous post, I had explained how to switch (call) to another activities and passing value to it. This time I will try to explain on how to return some value back to the calling activity. Returning some values to the calling activity can be done by the following example: Intent resultData = new Intent(); String token = “some token”; String verifier = “some verifier”; resultData.putExtra(“token”, token); resultData.putExtra(“verifier”, verifier); setResult(Activity.RESULT_OK, Continue reading Android: Returning Value To The Calling Activity

Pengembangan Aplikasi Perangkat Bergerak: Introduction

Berikut ini adalah materi kuliah untuk mata kuliah Pengembangan Aplikasi Perangkat Bergerak di Program Teknologi Informasi dan Ilmu Komputer. Adapun materi yang terkait dengan pengembangan aplikasi mobile yang terdapat dalam pertemuan I ini antara lain:
– Perkembangan Teknologi Mobile
—- Jenis dan karakteristik Aplikasi Perangkat Bergerak
– Anatomi Aplikasi Perangkat Bergerak
– Perangkat Keras Divais Bergerak
Continue reading Pengembangan Aplikasi Perangkat Bergerak: Introduction

Android: Passing ArrayList of Object Within an Intent

An intent is an object that is very useful to pass variables between activities in Android. Basic primitive data types such as Integer, String, Boolean are easy to be passed through an intent. On my previously written article on how to switch between android activities I already explained on how to pass a char sequence variable. But Android has no custom object data type that can be passed directly through an Continue reading Android: Passing ArrayList of Object Within an Intent

Tutorial: Android SQLite Database

SQLite is one of several ways that Android provide to store data. SQLite is already come with vanilla Android OS and it is very light weight to be used under mobile environment. Below is the tutorial on how to create classes to handle SQLite database operations. For the sake of simplicity, I only uses one table with only 3 columns to store cars information. The three columns are id (INT), Continue reading Tutorial: Android SQLite Database

Android: Simple Class For Easy Writing And Reading SharedPreferences String Value

SharedPreferences is used to store small configurations or settings data in your Android application. For example, as username or user preferences data storage. Just like variables, shared preferences can be identified by “key” string as “variable” name. Shared preferences are relatives to application. So it can not be accessed by other application directly. In the following example, I would like to store the username of logged in user so in Continue reading Android: Simple Class For Easy Writing And Reading SharedPreferences String Value

Thread in Android: An Example

StrictMode is most commonly used to catch accidental disk or network access on the application’s main thread, where UI operations are received and animations take place. Keeping disk and network operations off the main thread makes for much smoother, more responsive applications. By keeping your application’s main thread (UI thread) responsive, you also prevent ANR (Application Not Responding) dialogs from being shown to users. Network requests being made on UI thread may Continue reading Thread in Android: An Example

Communicating PHP with Android Java using JSON

When you have several variables (data) which you would send to Android using regular text on HTTP, then JSON would become an alternative format to XML. Android has it’s own JSON parser class which able to convert text on JSON format into a JSON Object. Since version 5.2.0, PHP has it’s built in json_encode() and json_decode() function to convert an array into json string and vice versa.

Set Background Color of Android View Programmatically

While you are generating or displaying content through list views, it is sometimes you need to make a zebra-styled rows or coloring the view of row background into a custom color depending on row’s content. This snippets is applicable to any android view which is inheriting View class. So to change or modify view’s background color, it is as easy as the following code on your activity class: View v Continue reading Set Background Color of Android View Programmatically